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Entries Categorized as 'psychology'

New Wallpaper: Doppelganger: Ludus

Date October 11, 2011 | Published by |

The 3rd one in the series, titled “Doppelganger: Ludus” is online.

Doppelganger ludus

The “Doppelganger” series is one of many artworks that I have started working on since April, and communicates and illustrates the idea of your “shadow self, adapting your existence into an environment that you are not really used to.” The adaptation of your shadow self or your alternate version of you follows along the lines of “Love styles” originally developed by John Lee. He identified six basic love styles—also known as “colors” of love—that people use in their interpersonal relationships with others. Love styles are models of how people love, even if the situation is not something they are regularly exposed to.

You can download the wallpaper and mobile versions HERE.

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Why design should intersect social science

Date March 16, 2011 | Published by |

Recently, a pre-production to a project based on racism has been in the works. The project itself was something I have been wanting to do for quite a long time now, but it has only been recent, where it started to be conceived on paper and in my head.

The reason I mention this is because I have long been wanting to intersect social problems and psychological science with my design work for quite sometime. I been notoriously infamous for executing projects based on my personal experiences and my personal psyche, but I have always thought that it is important to fuel that creative energy to execute something that communicates to the world about human rights and political problems that we face today.

Outside of the recent events in Japan, there has also been a number of issues going on in the United States alone, where a small little problem turned into a big problem via social media. If you have not been in touch with U.S news, there were some big uprising and anger within the state of California, specifically southern California, over a college girl (Alexandra Wallace) who created a video ranting about a specific race and her connection within that over the devastating disaster Japan is currently still recovering from.

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Outside the Creative Process

Date January 26, 2010 | Published by |

The focus of being a creative artist is mainly the creative process and it’s goal; the finished product. There are however alot of factors outside the creative process that affect you. It can be small things like never being satisfied with the thing you create or everyone’s worst nightmare – a full on creative block. As a creative artist you will know; the battle are often fought outside the actual creating. In this post, or rant rather, I will comment and share my thoughts about some of these.

Self-confidence or rather the lack there of. This is a tough one and the one I find hardest to write about, but I’ll try my best. Sometimes you have a great idea, but when you do get creative it doesn’t always turn out the way you wanted it. And this can happen because of lot of things. Maybe there’s a skillset you don’t have but need, maybe others don’t seem to fond of the idea, maybe you actually made it but it doesn’t make people respond the way you’d wanted. We could keep going, couldn’t we?

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Scan reveals post traumatic stress disorder

Date January 24, 2010 | Published by |

There was an interesting discovery by scientists Minneapolis VA Medical Center, where they have discovered that brain activity monitoring through scans can actually physically see PTSD in a visual form.This is quite interesting because it always adds argument to the famous Nurture versus Nature theory in Psychology. It would be quite interesting to see if brain activity gets altered for artists and designers when they are at its most creative peak. I also want to know why certain individuals are highly motivated during the evening than they are during the day. I really wished I had the highest motivations during the day at a studio, cause it really is not quite the same during the day than is during the evening when I am working on freelance work.

Check out the article.

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Client contact, meeting, and finalization

Date December 18, 2009 | Published by |

Dealing with clients as a freelance designer or a side project for yourself is a very important task that will make a difference between you getting that contract or not. There is no middle ground for it. The first few initial contact with clients and the conversations you have is the most important time of your career as a designer.

phone

1. First contact (e-mail, phone, or in person)

You know that phrase “1st impression is everything?” Well it’s true. Whether you don’t hold true to that belief or not, or whether you are the nice guy/gal that don’t judge people on 1st impression, most human psychology is hard wired to judge and feel the new person they meet the very 1st time. If you do not believe this, you are in absolute denial. This is just the nature of who we are as human beings. With that said, it is very important to reflect professionalism to the fullest the 1st time you get in touch with a client. First off, the most important thing is to greet them with a nice hello. If your contact is over the phone, make sure you are in an environment that is quiet, where you sit and talk by yourself. Do not have music playing in the background, do not have people chatting in the back. If you do happen to pick up your phone in a noisy area, tell them that it is not a good time to talk and you will call them back as soon as possible. DO NOT try to listen to what they say over a noisy environment. If the first contact is over e-mail, be polite and professional over text. ALWAYS use spell check before sending out an e-mail and ALWAYS make sure that your grammar and sentence structure is correct. Read your e-mail response over to make sure of this. If the contact is in person, make sure you greet them with a hand shake. Make sure your hands are free to do this. Make eye contact, hand shake, smile, and start your conversation in a professional manner.

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